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#21 Carmine

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Posted 24 January 2012 - 09:02 PM

View Postshaggy, on 24 January 2012 - 08:37 PM, said:

I have one other suggestion, not as good as the one from Thrax though and it's certainly not going to make me popular; consider banning BFG's ..

No I'm not on commission from TLSfx, but I felt they are a little too heavy for such close quarter work and the chances are glass, particularly on the landings, is going to get broke or someone is going to get hit by one as it drops down the stairs or rolls into their face if they are close to the floor. It has to be said that the marshal's did an excellent job on Sunday letting those using BFG's know there was a player at floor level and to be careful, but it did give away the players position (and yes on one occasion it was me on the floor). Obviously safety comes first and speaking for myself I was a lot happier being hit by plastic BB's instead of a BFG

Pyro/BFG's work really well here and doing this could possibly be counter productive to how the games play out but you did say you wanted all sorts of suggestions..

Personally I don't think BFG's should be banned completely, just because they are an effective room clearing tool, but what I would say is ban them from being used anywhere near the stairs. Everyone who has used or held one knows how heavy they are and they can do serious damage if lobbed or rolled at pace. If there is any chance a BFG falls down any stairs, it could do serious damage if it were to fall down the middle. And like Trogg said, the player should be dealt with accordingly.

#22 TCDD

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Posted 24 January 2012 - 09:03 PM

Speaking of BFGs it was a nice touch to finally see players not being handed them back for reuse by marshalls (hence a never ending supply of them)

In terms of play and the setup it all seemed to go pretty well given that it was the first time, there were no real issues with players that I saw. Even I started to feel guilty playing on the stairs after a while! It was also good to have such a big safe zone on a completey didfferent floor to the game area and 50 players would seem like a sensible limit to the site due to the closeness.

The problem is if one team takes the first floor it practically cuts half the site off for the other team, the solution I thought of would be to have one stairwell designated to each team (swapping at times denoted by tags by doors to vary play) you cant enter the other teams starwell but you can attempt to guard the doors- this means that at all times both teams have a fighting chance of getting onto all of the floors making a breakthrough more likely- or attempt to blocade the ground floor entry to the other teams stairs. I say this as several times during the game as people shot up down and around the stairs BBs were shattering all over the metal work and at those angles could easily go up/under eye protection

I know its unlikely but also if the owners would let you go through some of the false walls to create holes or doors as a lot of rooms are one way in one way out (obviously sneaky school kids over that way)

And joining the unpopular suggestions group... how about either an ammo limit per player or a one high cap/unlimited mids rule to reduce trigger spam which is needed at those ranges?
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#23 felix jaegar

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Posted 24 January 2012 - 09:41 PM

BFGs will not be banned, however those that use them inapropriately will be!

I have seen more injuries from pyro than from BFG use, and if you are lying on the ground you open yourself upto a lot of risks as it is.

Also as seen from the first game helmets are very much a suggested piece of equipment along with face protection.

Re the hooker suggestion we will see what we can do!

Ammo limits are just not enforceable on an open day, however it will be marshalled in typical f&o midlands fashion and players will learn to respect the site and it's rules (see regulars at outpost & embassy) for that.

Re holes in walls this is a possibility but we need to get a few shoots under our belts and prove to the site owners we are a viable proposition before we start knocking holes in walls.

Re the staircase option Finn, already discussed as an option between myself and tree and we will be looking at the plans again on Thursday and see what we think we can do.
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#24 shaggy

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Posted 24 January 2012 - 09:45 PM

View PostTrogg, on 24 January 2012 - 08:59 PM, said:


As far as laying on the floor, surely youre doing that at your own risk, knowing bfg's are in use, i think banning things to suit certain individuals playing style is a slippery slope


Point well made, and I agree, as soon as I saw BFG's coming into the corridor I changed my position really quickly :lol:

My only (Slight/minor) concern is that It would be a bit late dealing with the BFG owner after somebody has been hit with one rolling down stairs although I agree that BFG owners are serious about using them sensibly and I have never seen a BFG being misused or not used in accordance to F&O's rules. yet despite that we all know about blind firing and on this site how dangerous it can be, but somebody still got hauled up about it on Sunday, in the heat of the game sometimes 'shit happens' :(


Now I'm Just waiting for someone to suggest that there is no running in the corridors at school :)
Of course I am out of my mind, it's dark and scary in there

#25 felix jaegar

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Posted 24 January 2012 - 09:48 PM

Or that we could just ban bbs as they may hurt someone!
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#26 felix jaegar

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Posted 24 January 2012 - 09:51 PM

Seriously though we play a dangerous sport, we accept the risks of playing such a sport but we also have to take responsibility for the sport we love and in turn the safety of our fellow players!

It is down to us your marshals to protect you from unnecessary harm and this is why rules are in place re BFGs, pyro, blind firing and trigger spamming and lets not forget we chrono every single weapon!

Which is why I am sure you will agree that F&O Midlands have you safety as our first priority, but we will not ban items for unnecessary reasons.
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#27 shaggy

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Posted 24 January 2012 - 09:52 PM

View Postfelix jaegar, on 24 January 2012 - 09:41 PM, said:

Also as seen from the first game helmets are very much a suggested piece of equipment!

Added to my shopping list after payday
Of course I am out of my mind, it's dark and scary in there

#28 shaggy

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Posted 24 January 2012 - 09:59 PM

View Postfelix jaegar, on 24 January 2012 - 09:51 PM, said:

Which is why I am sure you will agree that F&O Midlands have you safety as our first priority,
Yep 100%

The marshal's were brilliant Sunday, the day played really well and I am seriously impressed with the way F&O Midlands run the games at all of the sites I have been to, my comment wasn't intended to stir up this much animosity it was 'just a thought' ...
Of course I am out of my mind, it's dark and scary in there

#29 felix jaegar

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Posted 24 January 2012 - 10:05 PM

Animosity - No
Discussion - Yes

You have a concern or a suggestion and don't think we aren't interested hence the explanation.

It is all feedback that makes us better!
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#30 Rebo00

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Posted 24 January 2012 - 10:41 PM

Not been to the site so not sure how it plays :-), but presuming there are two staircases each having access to both floors you could have access to certain floors only accessible by one staircase (one way system).
So:
Staircase A has floors 1,2 and 5 "closed"
Staircase B has floors 3,4 and 6 "closed"
So If RED TEAM need to take floor 3 but they are at Staircase B you would have to go either through ground, 1, 2 or 5 and then down/up to floor 3 to follow the 1way system.
Whilst at the same time BLUE TEAM can leave floor 3 via Staircase B but cannot leave through Staircase A.

Ok just checked and there are only 4 floors but the above can still be used in theory :-)
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#31 Finn Merkis Toku

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Posted 25 January 2012 - 07:48 AM

View Postfelix jaegar, on 24 January 2012 - 09:41 PM, said:

Also as seen from the first game helmets are very much a suggested piece of equipment along with face protection.

Got a helmet after my first game down at the embassy and never played without it, about 70% of the shots that killed me on Sunday were good shots to the head that landed with a resounding crack. :D

I you can find them for between £15 to £30 off of eBay.

Maybe it could be a good thing to offer as a hire option or to have some for sale at the venue.
I've seen things you people wouldn't believe, attack ships on fire off the shoulder of Orion.
I've watched c-beams glitter in the dark near the Tannhäuser Gate.
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#32 mangle

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Posted 25 January 2012 - 08:12 AM

helmets and full face masks are a must i think here ,as i havent seen so many people bleeding from head shots befor . well done to all you marksmen out there . ps my forhead is still swollen lolo .

#33 R6DIRTDIVER

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Posted 25 January 2012 - 12:59 PM

View Postthrax, on 24 January 2012 - 08:47 AM, said:



buy a torch ;)


Cheers for the intelligent input!!!
The problem was entering a large open room with no cover at all in which the attacker is also back lit- plus there's a really good arch off fire due to the multiple little rooms
- if you need help felix I'm normally free at weekends.

Edited by R6DIRTDIVER, 25 January 2012 - 01:03 PM.


#34 thrax

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Posted 25 January 2012 - 02:21 PM

View PostR6DIRTDIVER, on 25 January 2012 - 12:59 PM, said:

Cheers for the intelligent input!!!
The problem was entering a large open room with no cover at all in which the attacker is also back lit- plus there's a really good arch off fire due to the multiple little rooms
- if you need help felix I'm normally free at weekends.
not a problem bud. anytime!

seriously tho, I know where you mean and a little light in the first larger room would be helpful. and maybe a little barracade just inside the door perhaps

#35 Finn Merkis Toku

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Posted 26 January 2012 - 07:53 AM

Or just chuck pyro into the room!
I've seen things you people wouldn't believe, attack ships on fire off the shoulder of Orion.
I've watched c-beams glitter in the dark near the Tannhäuser Gate.
All those ... moments will be lost in time, like tears...in rain.
Time to die.

#36 Bum_Fluff

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Posted 26 January 2012 - 01:23 PM

hows that gonna help you see where your going?..... OH wait i see XD

Now that my head has stopped hurting i cant wait to get back there, although not until some face protection has been sorted out!

#37 Finn Merkis Toku

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Posted 06 February 2012 - 03:00 PM

Hi Felix just had a flashback to the opening day, had a conversation with either you or treebeard about the types of pyro that can be used at the academy and that the smoke from the Thermobarics was not too much of an issue due to the chimney effect of the buildings clearing the smoke.

Have you tried a smoke grenade on the stairs to see if it clears ok, because I would imagine they would make getting off the stairs onto the floors a bit easier?
I've seen things you people wouldn't believe, attack ships on fire off the shoulder of Orion.
I've watched c-beams glitter in the dark near the Tannhäuser Gate.
All those ... moments will be lost in time, like tears...in rain.
Time to die.

#38 felix jaegar

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Posted 06 February 2012 - 03:10 PM

definitely no mate, the amount of smoke from a thermo is about 2% of that produced from a smoke grenade!
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#39 mangle

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Posted 10 February 2012 - 12:50 PM

hi everyone i lost my 3 point strap . did any of you find it ? cheers

#40 felix jaegar

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Posted 10 February 2012 - 01:18 PM

nope :(
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